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Merchandise Illustration
Merchandise has been a constant thread across my creative practice. For Rocko Rocket I designed character-driven apparel and educational products for children, translating a brand built on goal-setting into wearable, tactile storytelling. At Dominant Parallel I develop merch as an extension of living fictional universes, where every product is a piece of world-building. For EolianVR I created apparel and tour collateral that gave a cutting-edge tech company a physical, human presence. Across all three, the work starts in the same place: a strong illustration and a clear point of view.
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